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Патч 3.3 на ПТР
HexorДата: Воскресенье, 25.10.2009, 17:20 | Сообщение # 51
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мэд побольше про ситадель пиши. интересно глянуть что там близы намутили с артасом.

 
MUTOLATORДата: Воскресенье, 25.10.2009, 17:30 | Сообщение # 52
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Quote (Madcat)
Shadowmourne
* Item - Shadowmourne Legendary - Your weapon swings have a chance to drain a Soul Fragment from their victims. When you have acquired 10 Soul Fragments you wil unleash the Souls of the Damned, dealing 6840 to 7560 shadow damage split between all enemies within 8 yards.

shok хотеть


Мутя КМ ДД варов (в отставке) =)


Сообщение отредактировал MUTOLATOR - Воскресенье, 25.10.2009, 17:30
 
MadcatДата: Понедельник, 26.10.2009, 09:23 | Сообщение # 53
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Quote (Hexor)
мэд побольше про ситадель пиши. интересно глянуть что там близы намутили с артасом.

Там же есть отдельно целая тема про Цитадель. smile

Новые фишки на ПТР. Среди прочего - обновленная система поиска группы... и рейда. Как я уже однажды плакался, когда ввели доступ на БГ из любой точки мира - скоро мы вообще не будем выходить из города - разве что травы/руды собрать. angry

Races: General
* Will of the Forsaken now shares a 45-second cooldown with similar effects, including the Medallion of the Horde, Titan-Forged runes, Insignia of the Horde, etc.

Druid
Feral
* Predatory Strikes: The Predatory Swiftness buff from this talent now has an 8-second duration.

Paladin
* Sacred Shield: The damage absorption effect from this ability now triggers only once every 30 seconds.

Holy
* Infusion of Light: This talent now also reduces the cooldown on the effect of Sacred Shield by 12/24 seconds.

Protection
* Divine Guardian: This talent no longer increases the amount of damage transferred to the paladin from Divine Sacrifice. Instead it causes all raid and party members to take 10/20% reduced damage while Divine Sacrifice is active. In addition, the duration has been changed to 6 seconds, however the effect does not terminate when Divine Sacrifice is removed before its full duration.

User Interface
Dungeon System
* This feature has replaced the Looking For Group tool and provides all-new dungeon party creation functionality.
o Players can join as individuals, as a full group, or a partial group to look for additional party members.
o Groups using this tool will be able to teleport directly to the selected instance. Upon leaving the instance, players will be returned to their original location. If any party member needs to temporarily leave the instance for reagents or repairs, they will have the option to teleport back to the instance.
o Players can choose the Random Dungeon option.
+ The Heroic Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Frost no more than once a day.
+ The normal Wrath of the Lich King Daily Random Dungeon option will award two Emblems of Triumph no more than once a day.
+ Continuing to complete Wrath of the Lich King Heroic instances using the Daily Random Dungeon option will award players two additional Emblems of Triumph each time.
+ Daily Heroic and normal dungeon quests have been removed. These quests have been replaced with weekly raid quests (see the "Quests" section for details).
+ Level-appropriate rewards will be offered to players who choose the Random Dungeon option for pre-Wrath of the Lich King dungeons.
+ Players can be placed in a group for a random dungeon no more than once every 15 minutes.
+ Random Dungeon rewards will be placed in each player's inventory automatically upon completion of the dungeon (final boss killed). A pop-up notification will display any rewards earned through the Dungeon System.
* Instead of choosing a random dungeon, players can also choose specific dungeons appropriate for their level range. Multiple instances can be selected at one time. The feature no longer limits the choice to look for only 3 dungeon groups at one time.
* Pick-Up Groups
o Cross-realm instances are now available and use an improved matchmaking system to assist players in looking for additional party members. As with Battlegrounds, the realms in each Battlegroup are connected.
o As part of the matchmaking system, some of the more difficult dungeons will have a minimum gear requirement. Players also need to meet the requirements for dungeons that require attunement, such as keys or quests. If a player does not meet the requirements for a particular dungeon, a lock icon will be displayed next to that dungeon. Hovering over this icon will display the requirements which have not been met.
o Only conjured items and loot dropped in a dungeon for which other party members are eligible can be traded between players from different realms.
o A Vote Kick feature will be available in the event a member of a party is not performing to the expectations of the other members.
o Players who leave the group prematurely are subject to a Deserter debuff preventing them from using the Dungeon System tool for 15 minutes.
o If an existing group loses a member, the leader will be asked if he or she wants to continue the dungeon. Choosing to continue will automatically place the group back into the Dungeon System queue.
o A Player will not be placed in a group with people on his or her Ignore list.
o Players who take part in groups who have one or more members who have been matched with them randomly from within the Dungeon System will receive extra rewards, up to and including the coveted Perky Pug non-combat pet. The more random players with whom one groups, the faster the pet can be obtained.
o The Need Before Greed loot system will be the unalterable default looting system for pick-up groups in the Dungeon System and has been updated.
+ Need Before Greed will now recognize gear appropriate for a class in three ways: the class must be able to equip the item, pure melee will be unable to roll on spell power items, and classes are limited to their dominant armor type (ex. paladins for plate). All items will still be available via Greed rolls as well as the new Disenchant option should no member be able to use the item.
+ Players will be able to roll on items with a required minimum level higher than a player's current level.

Looking For Raid
* There is a new Looking For Raid option available to players that can be accessed via the Raid Information screen in the interface or by typing “/LFR.”
o Players will be able to browse the system manually for any other players looking for a raid dungeon group.
o While browsing LFR players may sort the list ascending or descending by left-clicking the following headers: Name, Level, Class, Tank Role, Healer Role, and Damage Role. The crown is the Leader Role (representing a raid group with 2 or more people). Players can left-click on this header to sort the list with groups at the top or at the bottom.
o Hovering over players listed in LFR will display their name, class, level, roles and comments. Hovering over a raid/group will display the leader's name, the raid information (number of people the raid), comments, if there are any bosses dead (and which ones), and if there are any friends from your Friends list or ignored players from your Ignore list in the raid group.
* The Looking For Group chat channel has returned and can be accessed in all major cities (similar to the Trade chat channel) without the use of the Dungeon system interface.
* Players may only be queued or listed in one of the following systems at a time: Dungeons, LFR, Battlegrounds, or Arenas.
* Ignore List: The amount of characters a person can ignore has been increased to 50. In addition, players on other realms can be placed on the Ignore list.

Reputation
* Commendation Badges which award reputation with various Wrath of the Lich King factions can be purchased with Emblems of Triumph in Dalaran.

Items
* Sceptor of Celebras: Since this item is no longer needed as a key, Celebras will no longer give one out to a player who loses it. The item can now be sold or disenchanted as normal.

 
AllezДата: Среда, 28.10.2009, 13:11 | Сообщение # 54
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Quote
Racial
Will of the Forsaken now shares a 45 sec cooldown with other similar effects.

Как я давно этого ждал yahoo


 
МаррибиДата: Среда, 28.10.2009, 16:17 | Сообщение # 55
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Quote (Madcat)
Новые фишки на ПТР. Среди прочего - обновленная система поиска группы... и рейда. Как я уже однажды плакался, когда ввели доступ на БГ из любой точки мира - скоро мы вообще не будем выходить из города - разве что травы/руды собрать.

А нах за рудой выходить О_О !!! Аукцион наше все !!!


 
MUTOLATORДата: Среда, 28.10.2009, 16:37 | Сообщение # 56
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Quote (Марриби)
А нах за рудой выходить О_О !!! Аукцион наше все !!!

А ты когда-нить задумывался как она там появляется? wink


Мутя КМ ДД варов (в отставке) =)
 
MUTOLATORДата: Среда, 28.10.2009, 16:39 | Сообщение # 57
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•Lay on Hands can no longer be cast on yourself.
Дааа детка, скажи скиллкнопке "нет" в пвп 1на1


Мутя КМ ДД варов (в отставке) =)
 
MadcatДата: Среда, 28.10.2009, 18:09 | Сообщение # 58
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Кроме всего прочего, чем больше они усложняют систему подземелий, тем менее стабильной она становится...
 
KelhenДата: Четверг, 29.10.2009, 12:36 | Сообщение # 59
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Мутя +1. Что же теперь полодины делать то будут, а? Наверно толпами вайнить на форуме в теме "Верните нам одну жызнь" или "Паладины стали двухкнопочны, что делать?" lol

Если долго вглядываешься в бездну...
То бездна начинает вглядываться в тебя.
 
MadcatДата: Суббота, 31.10.2009, 12:46 | Сообщение # 60
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Цепочка квестов описывается тут.

In ages past the great Dragon Aspects worked alongside the night elves to forge powerful prismatic blades that could be used to thwart any evil that came into the world. They would become known as the blades of Quel'Serrar. One of these blades, which had become lost in time, was recently unearthed again by brave heroes of Azeroth. Now rediscovered, Quel'Serrar is revered once more as a mighty tool of raw power.

Its sister blade, however, has not been seen for many years...

The sword known as Quel'Delar was held by the group of kaldorei who would eventully become the high elves, and it was handed down from generation to generation. Most recently Quel'Delar was wielded by the valiant high elven warrior Thalorien Dawnseeker. Thalorien fought tirelessly in the Troll Wars to defend his beloved home of Silvermoon, the Sunwell, and all of Quel'Thalas. When the Scourge swept through the lands during the Third War, Thalorien was among the last lines of defense for the Sunwell. Despite the sword's power, he was ultimately slain by the overwhelming might of Arthas and his legendary runeblade, Frostmourne. Quel'Delar was thought to be lost forever.

Following the destruction of their homeland, the determined blood elves began to regroup and rebuild. It was during this time that the battle-hardened warrior Lana'thel stumbled upon Quel'Delar, and soon afterward the greatest opportunity to use the blade presented itself: Prince Kael'thas Sunstrider raised an army and combined forces with Illidan Stormrage, who led them north to Icecrown on a mission to destroy the Lich King. Lana'thel readily followed her prince with one thought in mind -- revenge against the Scourge -- but only tragedy awaited her.

In the icy hills of Northrend, Arthas ultimately defeated Illidan and Kael'thas, and the expedition's few survivors were scattered across the frozen wastes. One by one the Lich King sought out those who had challenged him, and Lana'thel found herself cornered. Using Quel'Delar, she struck at him with all her might... but Frostmourne's evil powers overwhelmed her. Through his blade, the Lich King chose Lana'thel to serve him in undeath as queen of the San'layn, a group responsible for overseeing the Scourge's operations across Azeroth.

Queen Lana'thel eagerly carried out her new duties, but every time she looked at her blade, maddening anger would swell within her as she remembered her former life. She could not afford such distractions, and with a scream that echoed throughout Icecrown, she shattered Quel'Delar and flung the fractured pieces as far as she could.

Now...

The champions of the Alliance and the Horde who confront the Lich King's armies have but a slim chance of finding the pieces of this fabled blade. If they succeed, the heroes can embark on an epic adventure to re-forge Quel'Delar. They will require the strongest materials and a source of great power to make this shattered blade into the fearsome weapon it once was. Several classes can use Quel'Delar, and the sword can fit several different play styles. For any class that is unable to wield it, however, the Sunreaver blood elves and the Silver Covenant high elves will gladly take this relic of their history in exchange for a usable weapon.

The search begins soon...

 
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